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Thread Statistics | Show CCP posts - 29 post(s) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
602
|
Posted - 2014.05.17 19:59:00 -
[1] - Quote
beerthief wrote:CCP Fozzie wrote: T1 rigs are easily enough to bring normal freighters above their current cargo values.
CCP Fozzie wrote: and with T1 cargo rigs their cargo holds will be between 4 and 7% smaller than current.
one of these is not like the other
The latter quote is about jump freighters, the first quote about normal freighters. (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
603
|
Posted - 2014.05.18 07:41:00 -
[2] - Quote
Esur A'saw Ti wrote: Are you trolling or just terrible reading comprehsion? Being able to kill a freighter with 10 cata in highsec is stupid, I couldn't care less if you could do it against autopilot freighters tho.
It's impossible to kill any freighter in high-sec with only 10 catalysts, assuming no war-dec or suspect flagging is involved.
Quote:It doesn't matter if it's only 30/month, imagine if you could easily kill jfs with 10 inty just camping gates with a "mobile jf interceptor 3000", people would complain because it's a bad design, same here. Risk vs reward, having options that doesn't require alts or corpmates (since moving a freighter is tedious and unfun) all that.
If freighter ganking was as easy and profitable as most carebears think it is, there would be a lot more people doing it. (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
605
|
Posted - 2014.05.18 14:48:00 -
[3] - Quote
I don't suppose you want to give your stuff away? If I'm wrong, just contract all to me, thanks! (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
605
|
Posted - 2014.05.18 17:26:00 -
[4] - Quote
Medalyn Isis wrote:I doubt Inifinity got banned. Probably Kaarous just trolling as usual as he has an axe to grind with Infinity.
He didn't get banned, just had a hilarious meltdown in OOPE: https://forums.eveonline.com/default.aspx?g=posts&t=337649 (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
605
|
Posted - 2014.05.18 18:51:00 -
[5] - Quote
Kenneth Feld wrote:If you don't know how to launder your loot with the fleet hangar in an Orca, you really shouldn't be ganking. the freighters picking up the loot are as safe as a baby in its mother womb
Could you explain to me how you pick up a freight package of, let's say 200.000m3 or 400.000m3 without either your Orca or your Freighter pilot going suspect? (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
606
|
Posted - 2014.05.18 19:20:00 -
[6] - Quote
Digger Pollard wrote:First, there is no rarity, just over-estimation of how many freighters actually pass per hour. I remember sitting for an hour on a Jita gate during a peak, gates were closed, and in an hour I've seen only about 30 or so freighters hanging there with me.
And how many of those have been ganked?
(USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
606
|
Posted - 2014.05.19 13:20:00 -
[7] - Quote
Wulfy Johnson wrote:Well eighter way, removing more ehp off these already fragile ships, making them more common with lower ehp will result in a rabbits race for kb padding. To me that would more of an isk sink short term, and leaves a no choice in fitting long term.
1. Freighters aren't fragile, they take considerable effort, manpower and strategy to gank. 2. No-one cares about KB stats, except for some ~elite-pvp~ groups, which are largely unimportant and easy to deal with. 3. Every freighter killed is a giant ISK faucet, spewing several hundred million ISK into the economy. (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
606
|
Posted - 2014.05.19 18:59:00 -
[8] - Quote
MaraudR73 wrote:I will have to pay 1.5 Billion for T2 rigs to get the same cargohold on my Rhea and then I still get the align-time nerf!
Once the market settles and there is actual demand for t2 cargo rigs, the prices will be much much lower. Currently almost nobody builds them because they moved very slowly (if they sold at all) before this change was announced.
(USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
607
|
Posted - 2014.05.20 11:32:00 -
[9] - Quote
Walter Hart White wrote:Rivr Luzade wrote:Darkblad wrote:Use thisAnd keep in mind that this is not limited to suicide Ganks alone. The total number of (Jump) Freighter kills in Highsec from 23.04.2013 to 24.04.2014 (therefore excluding Burn Jita) is 2,385. A daily average of 6,5. But this one doesn't count. Thank you and what the hell is that kill?  -10 sec status pilot? Either or under criminal timer.
It can only be under a criminal timer, CONCORD doesn't care about/shoot at pilots just because they have -10 sec status. (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.21 14:18:00 -
[10] - Quote
Gregor Parud wrote:Power projection as we currently have it is bad because it makes the game world smaller, while allowing large groups to adapt way too quickly. See the blue donut.
Yeah, you are right, sov holding corporations/alliances are way too safe and there is no conflict about sov. Just ask TEST, erm AAA, no, wait Solar , damn, IRC ,no, not those, EMP, **** it, any NPC corp member, they will confirm the blue donut. (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.21 15:04:00 -
[11] - Quote
Victoria Sin wrote:Yes, I'm so cowardly. I regularly jump and fly around in a ship that costs the same as 3 carriers and a dread, that has no modules on it and is full to the brim with lots of really expensive materials! So obviously it should be possible for 10 Goon alts in Catalysts with 750,000 skillpoints to totally gank me anywhere they like.
It's impossible to suicide gank a Freighter or Jump Freighter with only 10 catalysts. (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.21 17:41:00 -
[12] - Quote
Celly S wrote: The instalock nado with arties in sufficient numbers will still alpha a freighter or JF that's not "max tanked" at a positive isks efficiency for a 1.6 b or especially for a 6 to 8 billion isk ship +modules and cargo. ibn the end though, the EHP will be the deciding factor.
What does ISK efficiency have to do with ganking?
(USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.21 17:46:00 -
[13] - Quote
addelee wrote:Oooooh; I've a nice conspiracy theory that's spawned out of this. I've just noticed the bonus '-10% jump fuel requirements' for JF's.
It's been there since JF first were introduced, as far as I know. It's no new bonus.
(USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.22 12:39:00 -
[14] - Quote
Frostys Virpio wrote:I must of worded that poorly. I meant you don't put the PLEX in the game until you are in the right station. Is there a mecanic I'm missing where there is a need to move PLEX around?
Buy in X, sell in Y. But in 99% of the cases, the price difference isn't worth it. (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.25 17:31:00 -
[15] - Quote
Maldiro Selkurk wrote:Probably my biggest grief with EVEs design is that ganking empty vessels, even in highsec space, greatly favors the ganker.
The same is true for the gankers: They risk a 100M Talos, that can easily be ganked by three 2M catalysts. The difference is that ganking the Talos is profitable, ganking an empty freighter on the other hand isn't. And since most gankers want to make a profit from ganking, typically the only empty freighters ganked are those of hostile alliances in an attempt to disrupt their logistics chain.
Quote:If we compare this to the typical gankers side of the equation he is not going to be podded, he risks only his ship and loses a lot less than the victim does in ship value. Using your own numbers the gankers lose 2.5 billion to gank a vessel worth 6 billion with cargo of lets say 1 billion and implants of another 500million for a total differential of 5 billion in favor of the gankers.
You assume that the gankers do ganks to only inflict damage, which simply isn't true. Besides, the gankers are guaranteed to lose 2.5B ISK, while the death of the target is all but guaranteed. A gank can fail to any number of reasons, especially when the target brings friends. Just a few ECM ships will shut-off any gank attempt and let the JF jump to safety.
Quote:Ive long felt that the while i support a differential that favors ganking that the differential that currently exists makes the ganking for giggles equation so tempting that balancing this and ganking for profit damn near impossible to balance.
How many times can people that "gank for giggles" do that without running out of ISK? There simply isn't any evidence of sustained ganking of empty freighters/jump freighters to support your assumption, the killboards show that almost all ganking is done for profit.
(USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.25 18:32:00 -
[16] - Quote
Maldiro Selkurk wrote:My mackinaw was popped by 2 dessies, they didnt even bother to loot either my ship or their own, i came back and looted and salvaged all the wrecks myself.
We were talking about freighters, not exhumers. The exhumer rebalance thread is a different one.
Quote:Even in highsec space you rarely see hulks being operated because the killmail giggles are so easy to get that flying a hulk anywhere is stupid. It isnt just goons that are involved in hulkageddon anymore it is practically anyone with a trigger finger and while im using only one type of ship here as an example the same ratios exist for most hauling vessels it is just that getting 10 friends together to take out a freighter is harder to do than you getting into your catalyst and blasting hulks to space debris.
You can't just extrapolate from one ship to another, ganking a fail-fit mackinaw (no DCU, no invuln, no resist mods, no shield rigs) is easy, ganking a freighter is a lot more complicated. So your personal experience in this matter, while important for you, isn't reasonable basis for rebalancing safety in high-sec.
Quote:And you likewise assume that the gankers are idiots and arent prepared for counter measures, I would not underestimate the planning that gankers put in to ganking larger targets.
There have been many freighter ganks that failed due to ECM, logistics and other circumstances, you can't plan for everything. But in a sense you are right, gankers adapt and plan ahead when they go out, doing their business. Shouldn't we expect the same from other people (haulers, miners) as well?
Quote:It is not my supposition that a ganker can gank eternally without some form of econmic support for wasting ships giggle-ganking it is my supposition that it so favors the gankers that like my experience with the two dessies wasting my mackinaw and the hundreds of hulks that get wasted during hulkageddon there is such huge financial favoritism towards the ganker that they dont really even have to think about their lost ship value, while the hulk and any other basically defenseless ships have to take this situation into account every time they undock.
Again, wrong thread. And, also again, gankers lose their ship every time they gank, their target does not.
Answer to the statement that is bound to be posted by the knee-jerk crowd: yes i understand everyone has to worry about being blasted when they undock, but defenseless ships and the value differential between things like a catalyst compared to a mackinaw is so steep that the aggressor doesnt have to take into account financial losses to any significant degree. [/quote]
Since you can't gank a freighter even with 10 catalysts, that point is irrelevant to this discussion. (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.25 18:57:00 -
[17] - Quote
Vhelnik Cojoin wrote:Please direct your favorite web browser to minerbumping.com. James 315 and his bunch of merry men have now raised more than 350 billion ISK in contributions from other players. The ISK is used to refund the losses of suicide gankers, who systematically attack miners and haulers in HiSec. That is how and why they don't run out of ISK despite the systematic losses.
If I understand you correctly, people pay ISK to the New Order for them to kill stuff in high-sec, that basically makes them a mercenary corporation, similar to how Mermaid Collective or Noir work. That's different from random suicide gankers killing people "for the giggles".
Quote:Earlier in the thread I listed KillIDs off 6 empty freighters suicide ganked by CODEdot et al. and piloted by players in NPC corporations. This was for May alone within the system of Isanamo.
I'm glad they seem to know their trade and they can fulfill their client's contracts. How does this relate to ganking of empty jump freighters just for fun?
Quote:About a month ago your own alliance, Goonswarm Federation, ran a little 3 day event called Burn Jita 3. Around 150 freighters or JFs, empty or otherwise, were ganked over the weekend. I Was There(TM). They did not discriminate. You will have to ask your alliance leadership how this event was funded on your end, but apparently the idea behind the event was - in part - to show that the CFC/nullsec alliances has so much ISK that burning some of it on an event like Burn Jita 3 is pocket change.
It's a yearly event, paid for by the Ministry of Love, for members of the CFC to go and relax for a weekend. If that is your definition of "sustained", I really don't know what to say. Looking at the killboards during Burn Jita this year, most of the freighters were not empty, showing that even the concentrated effort of hundreds of players and the financial backup of one of the wealthiest organizations in Eve is barely enough to sustain a weekend of ganking.
Quote:I would call both events organized and sustained. Burn Jita ran for the third time this year, while the ganks in Lonetrek is an ongoing event.
As was shown above, one is a mercenary corporation fulfilling their contract, the other is a once a year event. I really wouldn't call this "sustained". (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.25 20:09:00 -
[18] - Quote
Maldiro Selkurk wrote:I know taking someones words out of context makes refuting them much easier but it is an invalid form of argumentation so Ive included my full statement for others that may not have read it in its entirety.
Did you even bother reading on? I quoted that paragraph in its entirety (splitted to 2 blocks), I didn't leave anything out.
Quote:Further I state that the only real reason you dont see more giggle-ganking of freighters is that getting together 10 friends that want to giggle-gank just because you are in the mood to do so is much harder than just pulling out your catalyst and giggle-ganking exhumers.
So you are actually admitting that currently there is no sustained "giggle-ganking" of freighters and jump-freighters? Glad we got that cleared up. Why exactly should something be taken into account that isn't a current occurrence in the first place?
Quote:The cost of giggle-ganking is in essence coming at the expense of not freighter pilots that will get ganked either way but at the expense of for profit ganking. I assert that if more emphasis in the game were placed on balancing the losses on both sides of a gank, financially speaking, then giggle-ganking would decrease and the net extra income floating about would go to for profit gankers without increasing the losses suffered overall by freighters.
Gankers are guaranteed to lose their ships, to lose security status and become a global target for podding, they forfeit any insurance payout and the target gets killrights, which can be activated up to 30 days after the gank. Plus there is the risk of the target not exploding, making all the preparation and planning for naught. The fact that there is practically no "giggle-ganking" going on is prove that there is no need to balance ships around that game-play.
Also, thinking further, would you be in favor of vastly decreasing the hitpoints of procurers and skiffs? You know, to make both sides, the ganker and his target, have a more balanced loss? (USER WAS BANNED FOR THIS POST) |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
609
|
Posted - 2014.05.25 20:20:00 -
[19] - Quote
Nevyn Auscent wrote:In saying that however Freighters 'should' get real fittings (As in same kind of slot layout as other capital ships), there should be real mechanics for a fleet to support a ship in high sec that actually work against suicide ganks (I.E. Remote shield extenders instead of reps which only work after the fact)
A freighter receiving remote-reps or supported by dedicated ECM boats is already capable of fending off a large group of attackers. I remember a jump freighter during jita which survived the coordinated attack of ~120 people due to receiving remote reps.
Quote:, and then when people fail fit their freighters, we have real reason to point and laugh at them. 'You put a full load of minerals in your hold' should not be an automatic 'LOL, GANK NOWZ' level of items in a freighter, yet the value is such that it is in the current meta.
The tale of freighters worth less than 1B ISK dying makes for a nice bedtime story, but it doesn't hold much truth to it. If freighter ganking was as easy and profitable as you make it out to be there would be a lot more people doing it. (USER WAS BANNED FOR THIS POST) |
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